Like most other designs, the REF in the Three Galaxies found it easiest to work from previous designs of Mecha instead of coming out with completely new designs. Needing a heavy combat robot, one of the first new designs to come from the Factory Satellite was the Excaliber MK VIII. In combat on various planets, the Excaliber has done well and is considered a success by both engineers and mecha jocks alike. The problem is that the mecha has been outperformed by the new Glitterboy model in combat. They are less expensive to construct have 60% of the capability of an Excaliber, and are far more mobile. The Excaliber still is considered very important for a simple reason. This is because the Excaliber can be operated for far longer periods of time than the Gliterboy can because the Mecha carried more supplies and has a more comfortable cockpit. The ideal solution is to operate both and exact mixes and roles is up to the situation the vehicles are being used in.
The REF Excaliber design looks very different than the original RDF Excaliber but the Phase World version looks much like the standard Sentinels models. The Mecha does have some important differences in appearance though. The main cannon on the left arm has been replaced with two smaller particle beams on the left arm, The tri-lasers have been replaced by duel rail guns, and the number of missiles launchers have been radically increased. Other than this and some cosmetic styling, the Mecha looks identical to the original REF model.
The Mecha has all standard equipment for a REF Mecha and also has al standard equipment for robot vehciles operated within the Three Galaxies. The power system is exclusively fusion with the only protoculture systems are to increase the response speed of the Excaliber. The armor on the vehicle has ben greatly increased compared to older models and can take far greater damage. Unfortunately, the vehicle is to large to adapt for force fields similar to Naruni vehicles so the Excaliber does not have that advantage. While the ability of the vehicle to withstand damage is less than some vehicles within the Three Galaxies, the robot vehicle carries two incredibly powerful particles beams that inflict huge amount of damage and can often blow through force fields in a very small number of shots. These particle beams are copied from the one carried on the Space Glitterboy. For the head weapons, there was a huge debate between the designers what would be the best. The two positions were unlimited shots or the ability of inflict damage on targets that are impervious to energy weapons. Being able to inflict damage on targets that are impervious to energy weapons won out and the Excaliber carries two rail guns that are virtually copies of the GR-15AR mounted into control mounts. The missile launchers are similar to those carried originally but the payload has been increased and Phase World missile designs are being used.
Model Type: Excaliber MK-VIII
Vehicle Type: Destroid
Crew: One or Two
M.D.C. by location:
Particle beam cannons (2, Left Forearm) | 250 | |
[1] Duel Gravitic Rail-Guns Head: | 180 | |
Head Gravitic Rail-Guns (2): | 50 each | |
Mini-Missile Launchers (2): | 220 each | |
Shoulder Missile Launchers (2): | 350 each | |
Hands (2) | 175 each | |
Right Forearm (1): | 225 | |
Upper Arms (2): | 200 each | |
Legs (2): | 400 each | |
Main Body: | 750 | |
Reinforced Pilots Compartment | 250 |
Notes:
[1] Depleting the M.D.C. of the Head will disable the lasers (none
can shoot)
[2] Depleting the M.D.C. of the main body will shut the mecha down
completely, rendering it useless. Note: Lasers do half damage.
Speed:
Running: 90 mph (144.8 kph) maximum with a cruising speed of
about 50 mph (80.5 kph). Unlike power armors, running does no tire out
the operator.
Jumping: 120 feet (36.6 meters) lengthwise or 60 feet (18.3
meters) up.
Climbing: Is possible but is awkward. The pilot has a climb
skill of 30%+3% per level of the pilot. The pilot gets a 10% bonus is they
have the climbing skill.
Underwater: The Excaliber can walk along the bottom of the sea
floor at 25% of maximum speed.
Maximum Ocean Depth: 2 mile (3.2 km)
Range: Limited only by the pilot's endurance. Emergency food
and air supply will keep the pilot alive for a week.
Statistical Data:
Height: 27 feet (8.2 meters).
Width: 18 feet 6 inches (5.6 meters).
Length: 11 feet 2 inches (3.4 meters)
Weight: 21.4 tons (19.4 metric tons) fully loaded.
Physical Strength: Equal to Robotic P.S. 55
Power System: Advanced Fusion (25 Years). Uses one protoculture
cells for special systems (100 Year Duration), mainly control systems only.
The protoculture system has a special anti-tampering device.
Cargo: Minimal space is available in the pilots compartment,
but there is a 5 ft x 5 ft x 3 ft space behind cockpit
Market Cost: Not Sold, If found it would probably be worth 85
million for a new, undamaged, and fully operation Mecha complete with weapons.
Weapons Systems:
[ Phase World TM, Naruni TM, Kreeghor TM, and CAF TM are trademarks owned
by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
[ Robotech® is a registered trademark owned and licensed by Harmony
Gold USA, Inc. ]
By Kitsune (E-Mail Kitsune ).
Copyright © 1999, Kitsune. All rights reserved.