The Kreeghor have long found the CAF`s Silverhawk powered armor a thorn in their side. With its ability to penetrate the heaviest shields as if they are not there, and its heavy weaponry, it poses a serious threat to ships and bases. There is nothing to ruin your day like a Silverhawk coming through your shields and shooting up various of your gun turrets, or worse, like breaking open your ships hull and coming inside to do more damage. Various attempts to design shields that were impervious to the Silverhawks shield disruptor all ended in failure, and the crew of at least one Berserker with a new shield system had to initiate a self-destruct, after being boarded by Silverhawks......
One Kreeghor Warlord had a different idea: If the TGE ships could not keep the Silverhawks out, then at least the TGE should be able to heap a similar load of nastiness onto its enemies! Having learned from the mistake of the Warlord who designed the Eradicator Battlecruiser, he first asked permission from the Emperor himself before beginning research into a new weapon. After some deliberation the Emperor agreed. The idea of Kreeghor warriors taking the fight, gloriously and singlehandedly, to enemy ships appealed to him.
The power armor that ultimately emerged from the Warlords workshops was designed as much for effectiveness as it was for its psychological effect: Heavily armed, very fast, and terrifying to look at. All of this, in combination with the forcefield disruptor have made it a favorite among Kreeghor troops, despite the fact that Kreeghor usually do not like flight-capable powered armors very much.
The Ripping Claw was meant to fly to starships under a fighter escort, and to enter starships and bases to fight inside of them. Because of this it was decided to fit the armor with mostly short ranged weapons, exchanging range for firepower. In each fore arm there is a powerful tri-barreled plasma cannon, capable of firing either single bolts or bursts. Special software allows the firing of the two weapons as one attack at the same target. Backing this up are two chest mounted multi-barreled lasers. These fire sprays of laser pulses, having little range, but good power, and a increased chance to hit, which is very useful for shooting down incoming missiles.
Backing this up are two mini-missile launchers on the sides of the backpack. Each of these holds twelve mini-missiles, and they protrude over each shoulder. What appear to be wings are actually very large vibro blades mounted on the back of the armor. These can be used for slashing and fly-by attacks. The armor can also engage in direct hand-to-hand combat.
lastly, the Ripping claw can use any kind of portable weapons that are available, such as the Gravity Autocannon from the Warlord MKII powered armor.
The Ripping Claw has so far only been deployed in small numbers, and for the time being it is limited to elite all-Kreeghor units. There are currently no plans to produce the armor in a version suitable for other species.
This power armor design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model Type: IPA-RC-I
Class: Heavy Power Armor / Light Mecha
Crew: One
M.D.C. by location:
Vulcan Laser Cannons (chest) (2) | 120 each | |
Forearm tribarreled Plasma Cannons (2): | 150 each | |
Backpack Mini Missile Launcher (2): | 100 each | |
Shoulder Plates (2): | 200 each | |
Wing Vibro Blades (2): | 75 each | |
Arms (2): | 150 each | |
[1]Forearm Shields (2): | 300 each | |
Hands (2): | 60 each | |
Legs & Feet (2): | 200 each | |
[2]Head: | 120 | |
[3] Main Body: | 500 | |
[4] Engine Backpack: | 300 |
Notes:
[1] Take half damage from lasers.
[2] Destroying the head of the power armor will eliminate all forms
of optical enhancements and sensory systems. The pilot is forced to rely
on his own human vision and senses. Furthermore, all power armor Combat
bonuses to strike, parry, and dodge are lost! Note: The head is a small
and difficult target to hit, it can only be hit when a character makes
a called shot and even then the attacker is - 3 to strike.
[3] Depleting the M.D.C. of the main body will shut the mecha down
completely, rendering it useless.
[4] Destroying the backpack will eliminate the armors ability to fly,
and all special bonuses given below are lost. Also, the Force Field Disruptor
will no longer function.
Speed:
Running: 100 mph (160 km) maximum. Unlike smaller power armors,
running does no tire out the operator.
Sublight: Has a special sublight engine that allows the power
armor to travel up to 20 percent of the speed of light. Armor can accelerate/decelerate
at the rate of 1.2 percent of light per melee.
Atmospheric Propulsion: Maximum cruise speed is Mach 4 (2965.8
mph / 4773 kph), can enter and leave an atmosphere because flight system
is by contra grav.
Underwater: It can walk along the bottom of the sea floor at
25% of maximum speed. The Ripping Claw can also use its thrusters to travel
up to a maximum speed of 100 mph (160 km)
Maximum Ocean Depth: 2 mile (3.2 km)
Range: Limited only by the pilot's endurance. Emergency food
and air supply will keep the pilot alive for a week. Because the power
armors are anti-gravity in nature, they do not use reaction mass and can
be sustained indefinitely in space as well.
Statistical Data:
Height: 15 feet (5 meters).
Width: 9 feet (3 meters).
Length: 6 feet (1.8 meters).
Weight: 16 tons (14.5 metric tons)
Physical Strength: Equal to a P.S. 55
Power System: Advanced Fusion (25 Years).
Cargo: None.
Market Cost: Manufactured for 7 million credits, but not sold
by the TGE. So far, none of these suits have made it onto the Black Market.
The Black Market and CAF intel would pay large amounts of money for a fully
functional Ripping Claw Armor (50 million credits or more)
WEAPONS SYSTEMS & EQUIPMENT:
Hand to Hand Bonuses from Ripping Claw Training
[ Phase World TM, Naruni TM, Kreeghor TM, and CAF TM are trademarks owned
by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
[ Robotech® is a registered trademark owned and licensed by Harmony
Gold USA, Inc. ]
Image drawn and copyrighted by Timothy Leard (rurounichimoshi@hotmail.com) .
More Timothy Leard artwork at
Elfwood (go to Zone 47 gallery 22, or Lothlorien gallery 115)
By Mischa (E-Mail Mischa ).
Minor revisions by Kitsune (E-Mail Kitsune
).
Copyright © 1999, Mischa. All rights reserved.