The Kreeghor Empire has consistently been engaging their ships with other groups and finding that they have not been destroying as many enemy ships as they would like and that the ratio of their loss compared to enemy losses was much higher than they would like. These engagements have included both full fledged battles against the Free Worlds Council fleets and raids against the Consortium of Civilized Worlds and the United Worlds Warlock that the Trangalactic Empire claimed where pirate rateds. The Kreeghor Emperor was also very nervous about strengthening command structure of fleets because of fear of an Admiral of trying to take over the Transgalactic Empire. Becuase of this, the attempt was made to make the smaller combatants harder to fight in an individual basis and giving the ships larger teeth to fight with. As a result, the Super Berserker class light attack vessel has been developed. So far, this ship design has taken over about one quarter of the Trangalactic Empires production of Berserker class destroyer. As far as the production plans of the future, the Kreeghor Emperor plans to replace half of all Berserker production within one year and all berserker production within two and a half years with the Super Berserker. He has no plans to modify existing Berserkers by replacing horn cannons with X-Ray laser arrays.
These ships has never been used against ships of the Consortium of Civilized Worlds or the United Worlds Warlocks because it would be too suspicious to believe that the ship is a pirate ship but the ship has been used against Free Worlds Council ships and has been devastating in battle against the Free World's ships. The first time this ship design was used in battle, the ship met 2 standard Hunter class destroyers. The ship closed quickly to beam weapon range and fired both weapons at the first Hunter, destroying it. As the ship quickly left energy weapon range, the ship fired it's cruise missile batteries at the other Hunter and was able to overwhelm the Hunter's point defense weaponry very quickly.
This ship is built off the frame of a standard Berserker class missile ship but is actually designed for close combat instead of long range combat. This is because the horn lasers have been replaced by an extremely high powered energy weapons that use a nuclear fusion explosion to power the X-ray laser array. This weapon is very powerful but has severe dangers inherent in the weapons design. Because of how powerful this weapon is, the Super Berserker will attempt to close as fast as it can so the ship can fire the ships X-Ray laser arrays before it can be destroyed by missiles. This weapon is more further described under the weapon system listing. The ship is otherwise like a standard Berserker. This means that it still carries two cruise missile batteries with ten launchers in each battery and eight combination gravity rail guns and mini-missile launchers for point defense. The ship, like the original Berserker, also carries no troops or fighters.
The Super Hunter class destroyer, in service in the fleets of the New Coventry Star Kingdom, can fire an almost equivalent firepower over the period the X-ray lasers take to be reloaded and rearmed because of its much higher rate of fire and the Hunter does not have the dangers of exploding a bomb inside of your starship.
In physical appearance, this ship is identical to a standard Berserker except that in place of the Horn Lasers are the experimental weapon system. These weapons appear to be fat tubes in appearance as apposed to the long slender structures of the horn cannons.
This starship design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model Type: TIV-AS2
Vehicle Type: Light Attack Vessel
Crew: 103
Troops: None
Vehicle, Robots, and Power Armors: None
M.D.C By Location:
X-ray Laser Arrays (2, Underside): | 550 each | |
Cruise Missile Batteries (2, front): | 1,000 each | |
GR Cannons/Missile Batteries (8): | 400 each | |
[1] Bridge: | 1,500 | |
[2] Main Body: | 3,500 | |
[3] Variable Force Field: | 1,000 a side (6,000 Total) |
Notes:
[1] In reality this is how much damage needs to be done for a weapon
to hit the bridge. This ship does not have an auxiliary bridge. The ship
can still be piloted from engineering but ship is -3 to dodge. All weapon
systems will be at local control. Weapon hits near the bridge can injure
crew members near the bridge.
[2] Depleting the MDC of the main body will put the Frigate out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[3] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (300 MDC) per melee
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 60 percent of the speed of light. Frigate can accelerate/decelerate
at the rate of 0.9 percent of light per melee.
Atmospheric Propulsion: Maximum speed is 500 mph (804.7 km),
can enter an atmosphere and can leave but is not designed for atmospheric
flight
Stardrive: Uses a Gravitonic Drive system that allows the ship
to reach a maximum of 4 lightyears per hour.
Maximum Range: Effectively Unlimited by either Drive system.
carries about one year worth of supplies on board.
Statistical Data:
Length: 300 feet (91.5 meters)
Height: 112 feet (34.1 meters) from the X-ray laser arrays to
the top of the ship or 80 feet (24.4 m) main body only.
Width: 65 feet (19.8 meters)
Weight: 7,600 tons (6895 metric tons) fully loaded
Power System: Anti-Matter with a 40 year life span
Cargo: Small Cargo holds about 20 x 20 x 20 feet (6.1 x 6.1
x 6.1 meters). If all the ships ammo for was taken out, amount of cargo
the ship is able to carry would increase greatly.
Market Cost: No ships of this design have ever been put on sale
on the market. Cost to build ship is 365 million Credits.
WEAPON SYSTEMS:
[ Phase World TM, Naruni TM, Kreeghor TM, and CAF TM are trademarks owned
by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune ).
Copyright © 1998, Kitsune. All rights reserved.