HELLHOUND |
|
Points |
Armour |
BS |
Front |
Side |
Rear |
Hellhound |
70 |
12 |
10 |
10 |
3 |
Type: Tank
Crew: Imperial Guard
Weapons: Turret-mounted Inferno Cannon and hull-mounted heavy
bolter.
Options: The Hellhound may have any of the following vehicle
upgrades: .
SPECIAL RULES
Inferno Cannon.
Move 'n Shoot.
Fuel Tanks. |
SENTINEL
SQUADRON |
|
Points/Model |
WS |
BS |
S |
Armour |
I |
A |
Front |
Side |
Rear |
Sentinel |
35 |
3 |
3 |
5 |
10 |
10 |
10 |
3 |
1 |
Type: Walker, open topped.
Crew: One Imperial Guardsman.
Squadron: The squadron consists of between one and three
Sentinels.
Weapons: Each Sentinel must be armed with one of the following
weapons: multi-laser at +10 pts; heavy flamer at +5 pts.
Options: Each Sentinel may have any of the following vehicle
upgrades: .
DAEMONIC
BEAST PACKS |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Flesh Hound |
15 |
4 |
0 |
5 |
4 |
1 |
4 |
2 |
10 |
5+ |
Fiends of Slaanesh |
15 |
4 |
0 |
4 |
4 |
1 |
4 |
3 |
10 |
5+ |
Flamers |
15 |
4 |
3 |
4 |
4 |
1 |
4 |
2 |
10 |
5+ |
Pack: The pack consist of between five and ten Daemonic Beasts
of a single type.
Weapons: Flesh Hounds and Fiends of Slaanesh are armed with
close combat weapons. Flamers are armed with magical flame attacks.
SPECIAL RULES
Cavalry.
Summoned.
Invulnerable.
Flamer Flame Attack.
Weapon |
Range |
Strength |
AP |
Type |
Flame Attack |
12" |
4 |
6 |
Assault 2 |
|
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