Basic
Jobs
[Jobs] [Squire] [Chemist] [Knight] [Archer] [Priest] [Wizard] [Monk] [Thief] [Time Mage] [Oracle] [Geomancer] [Lancer] [Summoner] [Mediator] [Dancer] [Bard] [Ninja] [Samurai] [Calculator] [Mime]
Special jobs
[Hero] [Holy Knight] [Engineer] [Heaven Knight] [Hell Knight] [Steel Giant] [Temple Knight] [Dragoner] [Divine Knight] [Soldier]
| Holy Swordsman Job | |||||
|---|---|---|---|---|---|
| Description | Forthcoming. | ||||
| Uses | Forthcoming. | ||||
| Tactics | Forthcoming. | ||||
| HP Bonus % | ?? | MP Bonus % | ?? | Speed Bonus % | ?? |
| HP Gain % | ?? | MP Gain % | ?? | Speed Gain % | ?? |
| Ability List | |||
|---|---|---|---|
| Name | JP | Description | Notes |
| Action Ability | |||
| Stasis Sword | ?? | Range 2 Damage + Stop | - |
| Split Punch | ?? | Range 3 Damage + Death Sentence | - |
| Crush Punch | 500 | Damage + Death | - |
| Lightening Stab | 700 | Damage + Silence | - |
| Holy Explosion | 800 | Damage + Confusion | - |
| Shellbust Stab | ?? | Damage + Break armor? | - |
| Blaster Punch | ?? | Damage + Break shield? | - |
| Hellcry Punc | ?? | Damage + Break weapon? | - |
| Icewolf Bite | ?? | Damage + Break accessory? | - |
| Dark Sword | 500 | Drain MP | - |
| Night Sword | ?? | Drain HP | - |
| Reaction Ability | |||
| Counter Tackle | 180 | Tackles enemy when hit with adjacent physical attack | - |
| Support Abilities | |||
| Equip Axe | 120 | Allows character to equip axe | - |
| Monster Skill | 200 | Gives monsters additional abilities(within 3 squares) | - |
| Defend | 50 | Raises physical defense | - |
| Gained JP Up | 200 | Increases the amount of gained JP | Very useful |
| Movement Abilities | |||
| Move+1 | 200 | Gives your character the ability to move an extra horizontal space | Very useful |