Basic
Jobs
[Jobs] [Squire] [Chemist] [Knight] [Archer] [Priest] [Wizard] [Monk] [Thief] [Time Mage] [Oracle] [Geomancer] [Lancer] [Summoner] [Mediator] [Dancer] [Bard] [Ninja] [Samurai] [Calculator] [Mime]
Special jobs
[Hero] [Holy Knight] [Engineer] [Heaven Knight] [Hell Knight] [Steel Giant] [Holy Swordsman] [Dragoner] [Divine Knight] [Soldier]
| Temple Knight Job | |||||
|---|---|---|---|---|---|
| Description | Forthcoming. | ||||
| Uses | Forthcoming. | ||||
| Tactics | Forthcoming. | ||||
| HP Bonus % | ?? | MP Bonus % | ?? | Speed Bonus % | ?? |
| HP Gain % | ?? | MP Gain % | ?? | Speed Gain % | ?? |
| Ability List | |||
|---|---|---|---|
| Name | JP | Description | Notes |
| Action Ability | |||
| Blind | 50 | Adds darkness status ailment | - |
| Aspel | ?? | Drains MP(usually about 1/3) | - |
| Drain | ?? | Drains HP(usually about 1/3) | - |
| Faith | 200 | Adds faith status ailment(max faith) | - |
| Innocent | 200 | Adds innocent status ailment(min faith) | - |
| Zombie | 150 | Adds zombie status ailment(can't gain HP) | - |
| Silence | 90 | Adds silence status ailment | - |
| Beserk | 200 | Adds beserk status ailment | - |
| Chicken | 500 | Adds chicken status ailment | - |
| Confuse | 200 | Adds confuse status ailment | - |
| Despair | 300 | ?? | - |
| Don't Act | 50 | Adds don't act status ailment | - |
| Sleep | 170 | Adds sleep status ailment | - |
| Shock! | 600 | Damages enemy based on current/max HP | - |
| Reaction Ability | |||
| Counter Tackle | 180 | Tackles enemy when hit with adjacent physical attack | - |
| Support Abilities | |||
| Equip Axe | 120 | Allows character to equip axe | - |
| Monster Skill | 200 | Gives monsters additional abilities(within 3 squares) | - |
| Defend | 50 | Raises physical defense | - |
| Gained JP Up | 200 | Increases the amount of gained JP | Very useful |
| Movement Abilities | |||
| Move+1 | 200 | Gives your character the ability to move an extra horizontal space | Very useful |