Okay to use the cheats
and command lines options you must download the patch which fixes some
bugs (yada,yadayada).
You must change
the shortcut/comandline to "avp-exe -debug" then you can go to the console
and type these cheats and stuff in...You may have to delete all existing
shortcuts and type it in dos prompt...
Get the Patch
From
http://www.3dfiles.com
http://www.foxinteractive.com
BOT MAYHEM!
Took me a whille to get this to work but I typed MARINEBOT a couple of times and I had a couple of marine freinds to help me on missions. The bots arent terribley bright. Its so much fun whatching a bot shoot an alien and kill a couple of friends in the process. Sheer Madness. I had a few aliens in the room and a marine armed with a flamethrower fired , igniting everyone else ,who went running around screeming for a whillle..MAyhem!
Bot console commands:
"ALIENBOT" - creates
an Alien in front of the player.
"MARINEBOT #" -
creates a Marine (or civilian) of type #.
"PREDOBOT #" - creates
a Predator of type #.
"PREDALIENBOT" -
creates a Predator-Alien.
"PRAETORIANBOT"
- creates a Praetorian Alien.
"XENOBORG" - creates
a Xenoborg.
COSOLE COMMAND
LINES
"MOTIONTRACKERSPEED"
- allows the player to speed
up/slow down the pulse rate of the Marine's motion tracker
(range from 0-16, default is 1)
"TIMESCALE #"
- change the rate at which time flows in the
game, e.g. "TIMESCALE 0.5" will make time pass at half the
normal speed. For those interested, the "JohnWooMode" cheat
uses this effect dynamically, so that time passes slower the
more action is happening on screen.
"WIREFRAMEMODE
#" - display the environment and/or
characters using wireframe graphics
"DOPPLERSHIFT
#" - enable/disable the Doppler shifting on
the Alien player's sounds.
"SKY_RED #"
- change the red component in a sky.
"SKY_GREEN #"
- change the green component in a sky.
"SKY_BLUE #"
- change the blue component in a sky.
"LEANSCALE #"
- change the amount the camera tilts when
side-stepping.
CHEATS
"GOD"
- makes the player immortal: player will still take
damage, but will not die when they reach zero health.
"GIVEALLWEAPONS"
- gives Marine and Predator all
available weapons.
"GIMME_CHARGE"
- restores the Predator's Field Charge to
100%.
"SHOWFPS" -
displays the current frame-rate per second
on-screen.
"SHOWPOLYCOUNT"
- displays the number of rendered
polygons per frame on-screen.
"LIGHT"
- creates a light source near the player. Repeated
use makes a brighter and brighter light.