It's 2036, and the Allied army is fighting an apocalyptic war that has recently spread
beyond the Earth's surface to the Industrial Space Colonies. After six years of ferocious
battle, the opposing forces have reached a bloody stalemate, leading the Joint Forces
Council to decide that a new, unorthodox method of combat is needed to win the conflict.
To that end, Colonel Flemming (Troy Donahue) heads an innovative project to recruit a
ragtag band of military prisoners and turn them into an elite demolition team. This
questionable bunch includes a hacker, a nymphomaniac, a renegade doctor, a rapist, and
assorted deserters, thieves and thugs. Under the leadership of Major Agatha Doyle
(Farrell), a disgraced officer who inadvertently caused the deaths of an entire squad, the
10 members of the group venture out on a suicide mission to destroy an enemy fuel
processing plant located on a desolate, windswept world.
The unit expects to meet fierce resistance, but upon landing discovers that the
building is deserted. As the soldiers fan out to complete their mission, one by one they
are mysteriously murdered. With hours to go before a rescue team arrives, the steadily
dwindling crew races to discover whether they've got a killer in their midst or if they
are being stalked by some unknown creature.
A ragtag band
of fugitive actors
While there's almost no character or scene that is
genuinely original in this flick, watching so many familiar faces shamelessly emote is
surprisingly enjoyable. Doyle's ever-present scowl is unintentionally hilarious, and
observing the sweat-drenched, spectacled visage of Private Siegal (Feldman) as he
simultaneously struggles to descramble a coded message and control his fear is similarly
amusing.
Captain Aldrich (Stevenson), a decorated war hero imprisoned for desertion, is the
ostensible star of this production, serving as both the group's voice of reason and as
counterpoint to Doyle's no-nonsense leadership style. This assignment has saved him from
certain execution, and his haggard appearance is moderately convincing and believable,
belying a strong mind that slowly but surely determines what is actually occurring on the
mission.
The team itself is a standard-issue military crew--an accomplished pilot, a special
forces operative, a demolition expert, etc.--and although each (with the exception of
Doyle) is known only by his or her last name, they all manage to elicit appropriate levels
of sympathy or, as necessary, revulsion, from the audience. The derivative adventure
essentially mixes the scenario of Alien with the setup of The Dirty
Dozen. Legion never comes close to approaching the excellence or
excitement of either motion picture, but it does serve as reasonably effective escapist
entertainment.