Your opponents: Orbb, Bitterman,
Grunt
Skill Level: Be on your toes, or have your
legs blown off!
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Armor Area |
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Rocket Launcher Area |
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Teleporter Room |
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The level is larger then what you have been
exposed to before, so there is more room to hide. Also it
is a symmetrical map so getting around should be a breeze.
The first area we look at is the Armor Area,
you will often spawn here (well down at the armor that is)
and immediately run up the stairs so that you are not trapped
at the bottom. Here is a secret, to the left and right of
the stairwell you can hide momentarily from opponents above.
Be warned though once they spawn at the bottom or come after
the armor as it spawns you are going to have to run for
it if you want to live. Yes even with the armor... When
you spawn there make sure to back up as your initial movement
and then run up the stairs. Getting that armor will save
your hide. Now we see above there is a rocket launcher,
pictured in the Rocket Launcher Area. This
will be your sit and wait area. If there ever were a place
to camp this would make a nice one. Careful though, once
you are found, they will make short work of you. The Teleporter
Room is in the back and less traveled area of this
map. You will want to flee here since it not only offers
you a Plasma Gun but an escape along with health to boot.
Note that you will spawn in the middle of the area pictured
in the Armor Area. With this in mind, you
might want to make a run on the quad damage. Plasma Quad
makes a very good combination!
Looking at the next shots I show possible
ways to go about using the quad. The first picture is a
simple acquisition after teleporting. Once you have it run
through the halls and pummel through all enemies. Keep moving
for the most part in straight line motion with the plasma
in front. Stopping will cause you bad problems. Using this
tactic nothing will last more then two seconds. If you stop
to hunt a single bot it might lure you into a area better
suited to dodge your plasma gun. If you can, turn around
and attack the bot again running at it... Beware though
your advantage can quickly turn into their win. The other
method is to use the quad damage as bait. Hey even bots
can't resist the total power that comes with this item.
Know when the bot enters the room and blanket the floor
around the quad with rockets, after some practice you will
gib em every time. But be warned, if they get the quad that
the machine gun will be your worst enemy...
Keep alert and away from Grunt and Orbb. Grunt
is just good, and Orbb is a sharp shooter.
