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  Quake 3 Death Match Walk Through (Hardcore Difficulty)

 

Since I am not finished updating this tutorial you can visit the old sites full tutorial. There will be grammatical errors and certain parts of tutorial might not make sense.

Click here to view the complete tutorial on the old site

Hardware
Quake 3 Arena is so demanding of your concentration to be capable of beating the bots, that I suggest you spend a small portion of the day playing it and then after completion of a level go on to other things. Don't expect to fly through the game at the higher difficulty levels. If your like me, you probably wont find the bots fun to play with, so I suggest setting the difficulty level to the highest setting that you are capable of playing and still pass the Introduction level. I have a P2-350 with 128MB and 8MB Voodoo2, with a 4MB AGP card. If you own a system that is anything less then this then I would suggest waiting up on buying Q3. Its not playable on an enjoyment level with anything less. And even then I still have some problems with Bot lag, since my computer seems to be maxed out when playing the game.

About the Quake bots
Well first off, you will know they are bots because they never miss, almost always are where you don't want them to be, and generally will ignore you if you find a place to hide. Killing off the other bots and finishing the match without you. So because of this you have to realize that one on one you cannot win. You are incapable of the accuracy and unrelenting dedication to killing the bots that it takes for you to get enough frags to beat them. Once you come to terms with this you can then begin to think how you can use the item placement and level itself to aid you in winning. Think about narrow passages with a plasma gun and high ground advantage points with the Rocket Launcher(RL). Know that a bot with no armor is much easier to kill then one who has plenty to harden its shell. Also realize that no matter how much health and armor you acquire, the bot will still kill you with a machine gun. You have to use strafe jumping, dodge-jumping and fleeing tactics if you are to keep alive long enough to kill them.

Opportunity frags
When you let another entity do all the damage to the player/bot and you get the finishing blow to be awarded the frag. These are the frags that will give you that extra push in score to allow you to win. If you do not get enough of these then you can expect to loose the match. Since you are not only denying them the frag points you are also

Analysis
Overall the special effects and AI of UT seemed much more fun, the game has a polished feel to it that Quake 3 just cant compare to. So if that is what you were looking for then I would suggest buying that. However there is nothing to compare with the speed and rush that Quake gives you, and if you want that kind of online experience, fostered from playing previous versions, then obtaining Q3 is a must.

Introduction
The following document is a guide to beating Quake 3 Arena on the hardcore level setting. I currently have not beaten the Introduction on Nightmare so I didn't bother with that level setting. Besides it seemed too cheap to keep my interest long enough to be worth it. When reading the tutorial, note that I will point out "sweet" spots in the levels and possible tactics that will enable you to win the match. Though you will need a great deal of skill to complete most of the levels some times there are tricks or paths that will allow you to win much easier if you exploit them. Not only will I attempt to show you how to use these I will also discuss fundamental strategies that will hold true for other levels to come. You will most benefit from reading this if you take what I have to say as suggestions and improvise what you learn to best fit your own style of playing.