Basic Jobs
[Jobs] [Squire] [Chemist] [Knight] [Archer] [Priest] [Wizard] [Monk] [Thief] [Time Mage] [Oracle] [Geomancer] [Lancer] [Summoner] [Mediator] [Dancer] [Bard] [Ninja] [Samurai] [Calculator] [Mime]
Special jobs
[Hero] [Holy Knight] [Heaven Knight] [Hell Knight] [Steel Giant] [Temple Knight] [Holy Swordsman] [Dragoner] [Divine Knight] [Soldier]


Engineer Job
Description [Soldier]"Why are these parts not back in?"
[Engineer]"It works better that way..."
The engineer class belongs to Mustadio. Able to use guns, the class is a great early way to supplement some of the ranged attack characters you have.
Uses Long range attacks is basically what this class does. Even though Mustadio posesses the Leg aim/arm aim skills, they're not really that great since they only work about half the time. His gun deals decent damage though, so that's pretty useful. I found that the guy isn't all that useful in battle, as Mediators usually prove to be much more versatile... You do need to keep him around for some story segments, or so I've heard.
Tactics Keep Mustadio to the rear and use his gun.
HP Bonus % ?? MP Bonus % ?? Speed Bonus % ??
HP Gain % ?? MP Gain % ?? Speed Gain % ??



Ability List
Name JP Description Notes
Action Ability
Leg Aim ?? Adds Don't Move condition -
Arm Aim ?? Adds Don't Act condition -
Seal Evil ?? Adds Petrify to undead -
Reaction Ability
Counter Tackle 180 Tackles enemy when hit with adjacent physical attack -
Support Abilities
Equip Axe 120 Allows character to equip axe -
Monster Skill 200 Gives monsters additional abilities(within 3 squares) -
Defend 50 Raises physical defense -
Gained JP Up 200 Increases the amount of gained JP Very useful
Movement Abilities
Move+1 200 Gives your character the ability to move an extra horizontal space Very useful

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