Basic Jobs
[Jobs] [Squire] [Chemist] [Knight] [Archer] [Priest] [Wizard] [Thief] [Time Mage] [Oracle] [Geomancer] [Lancer] [Summoner] [Mediator] [Dancer] [Bard] [Ninja] [Samurai] [Calculator] [Mime]
Special jobs
[Hero] [Holy Knight] [Engineer] [Heaven Knight] [Hell Knight] [Steel Giant] [Temple Knight] [Holy Swordsman] [Dragoner] [Divine Knight] [Soldier]


Monk Job
Description Trained in the physical anatomy of opponents, possessing both inner strength, and strength of body, a trained monk is one of the more formidable opponents you will face on the battle field. While the untrained monk is relatively weak, the more action abilities you acquire, the more powerful the monk becomes. Given the nature of the monk, the monk of course wears no armor(though you can give a monk the Equip Armor support ability to raise its Hit-Points and lower its movement rate). However, this isn't always a bad thing, as no armor means higher movement rate, giving the monk greater range.
Uses Forthcoming.
Tactics Forthcoming.
HP Bonus % ?? MP Bonus % ?? Speed Bonus % ??
HP Gain % ?? MP Gain % ?? Speed Gain % ??



Ability List
Name JP Description Notes
Action Ability
Spin Fist 150 Attack all 4 directions -
Repeating Fist 300 More damage -
Wave Fist 300 Ranged attack -
Earth Slash 600 Long range -
Secret Fist 300 Death Sentence -
Stigma Magic 200 ?? -
Revive 500 ?? Raise
Reaction Ability
HP Restore 500 Restore HP when critical -
Counter 300 Counter attack -
Hamedo 1200 Counter attack before they attack -
Support Abilities
Martial Arts 200 Bare-hand power that of a monk's -
Movement Abilities
Move-HP Up 300 Gain approx. 10% HP when moving -