Basic Jobs
[Jobs] [Squire] [Chemist] [Knight] [Archer] [Priest] [Wizard] [Monk] [Thief] [Time Mage] [Oracle] [Lancer] [Summoner] [Mediator] [Dancer] [Bard] [Ninja] [Samurai] [Calculator] [Mime]
Special jobs
[Hero] [Holy Knight] [Engineer] [Heaven Knight] [Hell Knight] [Steel Giant] [Temple Knight] [Holy Swordsman] [Dragoner] [Divine Knight] [Soldier]


Geomancer Job
Description Of the earth, by the earth. The geomancer class is a mixture of elemental power control and a fighter. It allows swords to be wielded, but restricts the armor... The elemental ability gives geomancers quite a bit of range in their attack, even though the damage isn't very much.
Uses Abilities to pick up: Counter flood, counters with elemental ability when damaged REGARDLESS of range. Although not very damaging, still...
Tactics Sincer the Geomancer can wield a sword, it's a decent attacker. Geomancers don't wear armor, so they tend to have less hit points usually than the enemy they are attacking. With the counter flood ability, this evens up the odds a bit. There aren't many geomancer abilities that are really extraordinary in my opinion, so just spend the required time buil ding the Geomancer to level 4 and move on.
HP Bonus % ?? MP Bonus % ?? Speed Bonus % ??
HP Gain % ?? MP Gain % ?? Speed Gain % ??



Ability List
Name JP Description Notes
Action Ability
Pitfall 150 Elemental ability -
Water Ball 150 Elemental ability -
Hell Ivy 150 Elemental ability -
Carve Model 150 Elemental ability -
Local Quake 150 Elemental ability -
Kamaitachi 150 Elemental abiliity -
Demon Fire 150 Elemental ability -
Quicksand 150 Elemental ability -
Sand Storm 150 Elemental ability -
Blizzard 150 Elemental ability -
Gusty Wind 150 Elemental ability -
Lava Ball 150 Elemental ability -
Reaction Ability
Counter Flood ?? Counters against phys. attacks -
Support Abilities
Attack Up 400 Increases phys. attack power -
Movement Abilities
Any ground 220 Ignore weather? -
Move on lava 150 Exactly what it says -

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