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The oldest trickster
myths of human culture may have their root in the Nuwisha. These
werecoyotes are renowned for their wicked sense of humor, and have a
habit of pulling dangerous pranks on their neighbors. The Nuwisha don't
do this out of sheer spite, though - the Coyote Breed means to teach an
important life lesson with every trick they play.
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The Corax are
the Garou's closest allies among the Fera, although even these clever
raven-shifters keep the werewolves at arm's - or wing's - length. The
Corax quietly aid a few Garou septs as messengers and harbingers,
warning them if an otherwise invisible danger draws too close.
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The Bastet, who
take the forms of great cats, are perhaps the werewolves' bitterest
rivals. The "Eyes of Gaia" blame most of the world's problems
on the Garou, and many of the werecats would rather die than aid one of
the "dogs." The Bastet are swift, cunning and strong, but
their pride may be the death of them.
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Only a few of the Gurahl
werebears are left - which is a great tragedy in itself. Although
capable of great Rage, the Gurahl are much more renowned for their
healing abilities. Too few survive to mend the world - although those
that remain will certainly try.
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The Mokolé
call themselves the "Memory of Gaia" - and they have
evidence to back up this claim. These crocodilian shifters have access
to a well of racial memory reaching back even to the age of the
dinosaurs. This memory, combined with their Rage, grants the Mokolé
war forms that are as much like dinosaurs or dragons as anything else -
reason enough to be called the "Dragon Breed."
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The Ananasi werespiders
are more alien then even some Wyrm-corrupted monsters. These creatures
are said to serve not Gaia, but some vast spider-spirit both like and
unlike the Weaver. Those few Garou who know that the Ananasi still exist
know far better than to trust the spider-folk.
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Beneath the cities nest
the Ratkin, a vicious breed of rat-shifter. These bitter urban
wererats feel betrayed by all their fellow shapeshifters, and are
pursuing a violent vendetta against the human race. To the Ratkin mind,
all that is important is that the Ratkin survive the Apocalypse -
whatever it takes to do it.
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