| Andrews, The Complete Win at Euchre
Baiyor & Easley, The Think System Benjamin, Euchre Strategies Buchko, Euchre Anyone? Euchre Solitaire Buzzy, Euchre Explained |
Ellis, Euchre: The Grandpa Lou Way Gallagher, Winning at Euchre Kelchner, Discover Euchre (videotape) Martin, Euchre: How to Play and Win Rigal, Euchre for Dummies Wergin, Wergin on Euchre Zalas, Power Euchre |
prices listed by strikethrough (e.g., $9.99) are original list prices,
followed by latest Amazon.com prices
Published prior to 1906:
The Law and Practice of the Game of Euchre
“by a Professor” (1862)
Jerome, Rules of the Game of Euchre (1877)
Euchre: How to Play It
(anonymous, 1886)
Keller, The Game of Euchre
(1887)
“Berkeley,” Écarté and Euchre
(1890)
Euchre – and How to Play It
(anonymous, 1897)
Catherine Perry Hargrave’s History of Playing Cards and
Bibliography (Dover, New York, 1966) lists a number of early
books on euchre:
John W. Keller, The
Game of Euchre (1887, Frederick A. Stokes Co., New York, 82 pages);
Cavendish, The Pocket Guide to Euchre (1890, Thomas de la Rue & Co. Ltd.,
London); “Berkeley,” Écarté and Euchre (1890, George Bell & Sons, London, 79 pp.);
Progressive Euchre (1890, author unidentified, Joseph E. Church, Cincinnati), and
R. F. Foster, Call Ace Euchre (1905, Brentano’s, New York).
Hargrave’s bibliography lists also four books on 500, the deliberately invented
“super” euchre game commissioned by the United States Playing Card Company,
all published between 1899 and 1909.
We now know, through the sweep of Amazon.com, Abebooks.com and the rest of the internet, that
there were a few 19th century books on euchre that Hargrave overlooked, including, at least,
The Game of Euchre with Its Laws (1850; author and publisher unknown;
we have only seen this book listed in the Oxford English Dictionary and mentioned in the next
book); The Law and Practice of the Game of Euchre by “a Professor” (1862,
T. B. Peterson & Bros., Philadelphia, 134 pages); Sinclair Jerome, The Rules of the Game of Euchre: As Established by the Leading Euchre Players of the United States (1877, John Polhemus, New York, 16 pp.);
Euchre:
How to Play It (ca. 1886,
author unidentified, Griffith, Farran, Okeden & Welsh, London and Canberra, 124 pp.);
A. Howard Cady, Euchre:
A Treatise on
the Game and Its Origin:
With Descriptions of
Its Several Varieties etc. (1895, American Sports Pub. Co..,
44 pp.), and Euchre – and How to Play It (1897, 1903, author unidentified,
United States Playing Card Company, Cincinnati, 34 pp.).
Since the publication of Foster’s book in 1905, there seem to have been no books
published specifically on euchre until the first edition of The Columbus Book of Euchre
was published in 1982.
All those earlier books
are out of print and hard to find.
Foster was
the author also, however, of Foster’s Complete Hoyle, reprinted in 1963 and
accessible (1897, 1963, J. B. Lippincott, Philadelphia).
It contains a long section on euchre, including a subsection headed “METHODS OF
CHEATING.”
The publication of The Columbus Book of Euchre in June of 1982 was followed quickly
by the publication in August of the same year of Gary Martin’s Euchre:
How to Play and Win (1982, Martin, Fort Wayne, 64 pp.).
Both Martin’s book and the first edition of The Columbus Book of Euchre were
“desktop” publications created before personal computers made “desktop
publishing” a household possibility and are, therefore, both a little rough
typographically.
Since 1990 and the advent of
personal computer “desktop publishing,” a number of other books and a videotape on
euchre have appeared.
And while they are
understandably more attractive than Martin’s book and the first edition of The
Columbus Book of Euchre, Martin’s and The Columbus Book of Euchre remained
the only good books on euchre in print until the appearance of Joe Andrews’ new
book.
Reviews of Andrews’, Martin’s
and other books in print on euchre follow, along with reviews of those out-of-print 19th
century books we have managed to find.
Euchre:
How to Play and Win,
by Gary Martin,
Martin, Fort Wayne, 1982, 64 pp., $4.95
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at page 23 (the author finally gets it right with “led” at page 32), and some syntactical num- ber confusion (e.g., at p. 32, “If diamonds is trump . . . ,” and at p. 38, “In buck euchre each player plays for himself . . . .
Each playerbids on the number of tricks each feels they can win”). |
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index pages and the like, and solely decorative illustrations taking up whole pages reduces it to 75.
By similar subtractions you can get TheComplete Win at Euchre’s 171 pages down to 151, but that’s still more than Wergin’s 137. – Use big type and lots of inner headlines. – Use lots of repetition. |
describing variants of the game, such as
“British Euchre” and nine different ways
people all over North America play bid
euchre, state the complete rules for each
variant in each description instead of merely
the contrasting rules that make each variant
unique. Now I have 113 pages.
– Pad the book with pages having nothing |
be warranted). Now I have 126 pages.
– Throw in articles by other writers, slap- – Pad the book further with three full pages of |
with a one-page illustration of each (that’s 47
more pages). Now I have 184 pages.
Re-
store the title and index pages and the dec-
orations and I’m just a page shy of 200.
Hope you like my “book.”
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up or turn down in the given scenarios; there are no specific lessons for the players in first, second or third chairs, and none for the dealer on second round. Eight examples are
givenin the “Opening Leads” quiz, but no instructive scenarios for leads to second and subsequent tricks.
And the four “Play of the Hand” sam-ples given are rather meager.
The “ClassicHands” are but 23 out of thousands. |
I said most of the book is correct.
Somethings aren’t. For
example:
– Joe speaks of euchre played in the 18th cen- – Joe says that as dealer’s partner you should – Joe says, categorically, to “never call a loner |
when the score is 8-8” (p. 59; his emphasis).
If the hand in his “Bidding Skills” question
No. 17, where he first suggests that, had lower trump or one fewer trump, it would be
a perfect example of when you should go
alone with eight points, to keep your partner
from taking the lead on first trick and being unable to lead trump back to you.
– Incredibly, he says that if you have 6 or 7 – There’s a questionable use of the word – And Joe’s book contains constant reference |
most distinctive thing about euchre – as op-
posed to other trick-taking games such as
bridge and spades – is that in
euchre you do
not make trump by bidding.
You order,
assist, pick up or name trump in euchre (as
in the extinct games écarté and triumph).
The only bidding that goes on in euchre –
i.e., claiming in advance the number of tricks
you will take – is in the many versions of bid
euchre, which, all taken together, do not
claim nearly as large a following as the stan-
dard game.
1. |
chre, without attribution to either (but
with “Jucker” misspelled).
2. 3. |
been written about [euchre] strategy and
psychology. You may want to try The
Columbus Book of Euchre by Natty
Bumppo. It is very down to earth and
chock full of information!”
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the United States Playing Card Company, and the oozing glorification of Beth (“Tweet- ie Heart”) Cole and her Euchre Club on line, but also the promotion of MSN and three other on-line euchre playing sites – over Pogo and Yahoo!, which get only one line apiece, and without mention of Playsite, one of the most venerable venues for playing eu- chre on line. Yahoo! and
Pogo are far andaway the most popular sites for playing eu- chre on line:
None of the sites exalted byJoe comes close to Pogo, and Pogo does not come close to Yahoo! (and there are reasons). |
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partner’s ace is left out, but it is enjoined – in bold type – on the previous page.) |
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the author states that if you have 8 points, your opponents have 6, your partner has 3, and the pack has 3.
The actual probability is, the op-ponents have 6.7, the partner has 3.3, and the pack (i.e., the three cards remaining “bur- ied,” or unseen) has only 2.
On average eachhand is 167 per cent as strong as the pack. |
and (2) a holding of five trumps without bow- ers, which is the only “10-point” hand that cannot be euchred. The
error lies in ranking a9, 10 or queen of trumps as high as an ace or king. |
None of which is to say the point system isshoddy – by and large, it works.
But it isflawed.
For further examples:
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Finally, would it be picayune to point out that the author has the horse on the rider
(p. 45)? That he thinks “next”
is “Nix”? That he lacks true bravado,
or humor, as on page 39, where he writes, “Dealing out of turn . . . is
considered poor sportsmanship if . . . done intentionally”?
Not in Columbus, where stealing the deal is part of the game!
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weak is the grammar.
The author seems tohave particular difficulty with syntactical num- ber – for example, on page 49 alone:
“Beforeeither one of them pick up or order . . . , they . . . ”;
“Unless they are a novice . . . ,” and“Learn how to assess another player’s bench strength so that you can compare your own to theirs.
When someone else makes trump, youmay have some clues about their strength” (emphasis added). |
| Then, on page 14, “hand” means
“trick.” Then, in the glossary, you are instructed, “A round and a trick get used interchange- ably sometimes” (emphasis added).
And thisglossary entry instructs you further, “Don’t let this get confusing”!
The glossary entryadds, “The whole game is over when one team has won . . . 10 points.
You can callall of the games leading up to that, ‘games’ as well” (emphasis added).
To add to the(interdicted) confusion over
“round,” theauthor terms the trump making process “go- ing around the table.” |
Then, there is spelling – for renege, “re-neig”; for bower, “Bauer” (granted, “Bauer” is the German word from which the euchre word “bower” derives.
But, Germans don’tplay euchre – hence, “bower”). |
that made trump reneges, his team “forfeits the game.”
Just what does that mean (given the glossary’s confusion over what “game”
means)?
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(pp. 6-7, 74-75, and 123) shared by vast numbers of euchre players.
Overreachingand deception such as “stealing the deal” are as much a part of the game in many circles as going alone.
It’s a dog-eat-dog world outthere in the heartland, and the game goes to the alert as well as the swift. – At the top of page 25 he defines “the bridge” |
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ver by the dealer’s opponents to protect their position.
(Actually, the correct termfor the maneuver is “ordering at the bridge.” And “the bridge” is simply a score of 9 points. If the player to the dealer’s left is “at the bridge,” he must order the dealer when the dealer’s team has 6 or 7 points to protect his own team’s position.
That’s “ordering at thebridge” – similar to the “Columbus coup” in Hoosier play.) – At page 28, the author says, “If you take the |
– And at page 51, “If partner named the
trump and you [at third hand] have a high and a low trump, chances are that the fourth player may not have a trump.
If a high card is not played,you may be embarrassed when the fourth hand overtakes the play of a low trump.”
(Anyway,the reasons to play high exist despite the un- likelihood the dealer holds trump, not because of it.) – At page 31: “With a score of 9 to 8 in the |
nents score a point than to go out euchred.
Itis when the score is 9 to 8 against the dealer that the risk is worthwhile, as the author points out elsewhere. – At page 47, the author states that a dealer’s |
deck’s probabilities.
Given the second hand’sfailure to “assist,” the likely probability of the third hand’s holding the left is, it is true, some- what higher than 38½ per cent; but it is not mathematically determinable, and certainly nowhere near 62½ per cent). – At page 49, the author suggests that trump- |
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partner’s ace,” the very phrase criticized by the author.
Later, when they know the game,novices can learn the rare occasions to trump a partner’s ace. – At page 83, the author suggests that players |
illustrated at pp. 54-62:
Hands Nos. 2 and 3are but examples of simply correct play.
Andthe “foxy” play in “Hand No. 6” appears so only because “Mr. Fox” made the wrong dis- card when picking up. – III-1-a, “Riffle the pack at least three times |
fles. Be careful not
to expose the bottomcard,” is basic Hoyle, not just euchre, and is more a matter of etiquette and good sense than rules. – Likewise, III-2, “Pone’s Right to Shuffle”; – Point penalties suggested in IV-3 b and c – VI-6, requiring the dealer to answer truth- |
fully an inquiry as to trump, and forbidding a player’s asking what specific card was picked up, not only is ridiculous, but toys with the First Amendment.
A better rule (of personal beha-vior, not of the game) is, “Pay attention, and beware of the liar!” |
Euchre Strategies,
by Fred Benjamin
2007 (publisher & city not disclosed), 90 pp., $15.07 $13.41 to $118.10
Fred Benjamin tells us in the very first section ofhis book Euchre Strategies that he wins two out of three games, on average, on Yahoo!
Any euchreplayer who tells you he wins two-thirds of his games is (a) lying, or (b) cheating, or (c) selecting his com- petition very carefully. |
play generally inferior competition, you prob- ably can win two-thirds of your games. Theinferior competition, in this case, is indicated by the Yahoo! ratings the author discloses for five of six of his own “nics” – 1740, 1587, 1545, 1753, 2467 and 1710.
Except for the 2467, theratings are mediocre, by Yahoo! standards, and indicate avoidance of “advanced” competition. 2 |
| and
statistics.” 3
* who uses redundancies like “initial opening lead,” * who uses malaprops like “hole card” for the card * who misspells “led” throughout the book? 4 |
* who needs eight lines of type to define “high card”?
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| site of a
talon6 – just as “hole card” is the oppo- site of a turned card: “Hole card,” a term uniqueto poker, indicates a card hidden from the view of other players. |
will eventually get to deal in every card game, of course).
But conventionally, in diagrams, Southhas the deal and West has the lead.
We might beable to adjust to the author’s giving the deal to East instead of South, but then he gives us a diagram with North as the dealer (the book puts you at South, as you would be in a computer game, and rotates the deal). |
– no two-person, three-person, or bid euchre.
Thesection on rules is equally spare – there is no mention of irregularities, such as dealing out of turn, playing out of turn, or reneging. 7 |
not much help to a beginner or an intermediate play- er.
There are easier ways to learn:
Play cards, forinstance.
Euchre should be fun; and reading about itshould be, too.
This book may be the best endorse-ment yet of Euchre: The Grandpa Lou Way. |
| into account
at all the devastating effect of giving up a loner to the opposition at a score ahead 9 to 7 with the deal coming your way. |
a table full of bots from Yahoo! ?
* Playing aggressively is required, but playing * Order and call aggressively when you have a |
s. 8.4. (The author calls
this tactic “soft dona-
tion.”
That’s a term I had not encountered be-
fore, and it’s interesting.)
* Lead the king of hearts from jack-10 of clubs, * Lead away from a guarded left bower when the |
dealer’s partner has
ordered up. s. 5.5(2,3)
That might produce an occasional euchre, but it
could deprive you of a stopper. In
general the
book and the simulator lean too heavily on lead-
ing trump on defense.
The book advises you in
section 5.5(1) to lead trump through the maker
(i.e., dealer’s partner) if you hold right-ace.
That
would deprive you of an end play.
And the author
contradicts himself on this point:
In section 5.6.2
he says, “Do not lead a trump . . . when attempt-
ing a euchre.” 10
* Always open a defense against a loner with an ace |
failed to recognize is the corollary that you may
treat a king-high doubleton as a second “ace” in
your hand.
(The reason not to lead ace if you
have only one is to avoid squeezing your partner
if he has two. You
lead an ace if you have two
to avoid getting squeezed yourself.)
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charts and based on what
must have been tons of computer research.
It’s a noble effort to quantifyconventional (and some unconventional) wisdom. |
General footnote:
Section numbers given above refer to a 90-page printing with the title “Euchre
Strategies” on the cover.
Some readers may have an earlier, 55-page printing, in smaller type, with
the title “Euchre Challenge & Teacher” on the cover.
There was a relocation of the original section 3 to section 8 between the
printings, and thus a number of the section references above will not relate
to the earlier printing (in most if not all cases, the reader can add
1.0 to section numbers that do not work except for those beginning
with “8,” which must be read “3. . . . ”).
1 2 3 4 5 6 7 8 9 |
“Don’t trust anyone who uses simulation to get answers.
Simulation is very tricky business.
You’re trying to get answers by generating random numbers.
It takes not only thousands of repetitions but also keen statistical insight to reduce
the margin of error to a manageable amount.
(Everyone thinks he can simulate things these days, even engineers.)
“It seems that he produced the table of probabilities of trump holdings in
opponents’ hands via simulation and accepted the answers without question. “It appears also that the author hasn’t published any confidence intervals
on his simulation data. “Simulation is for mathematically intractable problems to analyze the actual
play of the game, as opposed to the deal (which is almost always mathematically
tractable). “Exponential error might not be an insurmountable problem on the outcome of
the play of a single hand in a game as simple as euchre; but in trying to simulate
the probability of winning the game at a given score, with many hands yet to play,
he’s being way too ambitious.” |
10 To be fair, the author presents that as a “KISS rule”
(“Keep it simple, stupid”), which may be meant for novices only
– but, like so many other things in the book, that is not entirely
clear. [back]
top |
Euchre for Dummies,
by Barry Rigal
Wiley Publishing Inc., Hoboken, N.J., 2004, 22 pp., $5.95
This book is thinner than it is dumm. It
actuallycontains some good advice. It just doesn’t
coverthe subject. The content – 18 pages
of text (20 onthe “Kellerian” scale) – is not a whole lot more than you get on euchre in a standard “Hoyle” encyclopedia. |
The instructions printed on the aces, tens and ninesare OK (“Don’t get your hopes up,” to paraphrase); but there’s a lot to quibble with on the kings and queens:
Trump: Use to trump another player’s
trick.
Use to protect higher trumps.
Don’t lead until higher trumps are gone.
Non-Trump: Lead if A[ce] . . . is
gone.
Use to protect A[ce] . . . . [on the king!]
Not much help [on the queen].
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Card
Games for Dummies. Why does he referto the card values of the “8, 7, 6, 5, 4, 3 and 2”? |
whose deal it is next?
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The scary thing about this book is the “VolumeOne” printed on cover and title page, in large type. ![]() The inside back cover says Volume Two will soon follow (for $10) and you can sign up for continuing monthly volumes at $30 for six months (with free shipping). I didn’t, and I don’t know (and I havenot seen subsequent volumes advertised elsewhere). I was already wondering how anyone could write 92 pages about one game of solitaire, and now here is a whole series?
But the book does not really present a game ofsolitaire as card players normally understand the term. The only places you will find a game of eu- chre solitaire that can be played with actual cards are still The Columbus Book of Euchre, where it was presented in the first edition, published in 1982, and remains, and on the Card Games web site, where my publication is used with permission. | mentary and score cards (in addition to title and advertising pages and a one-page introduction, with a little historical inaccuracy).
The commentary, which appears on both presen-tation page and overleaf, not only contains advice but comes also with discussions of rules, definitions of euchre terms, statements of mathematical proba- |
| bility, and occasional jest (and even with advertise- ments for the author’s other work in half a dozen instances, most of it not related to euchre). |
realize that color printing on every page remains prohibitively expensive, even with the “print on demand” technology provided by the likes of cre- atespace.com, booksurge.com and authorhouse.- com.
But desktop color laser printing is affordablethese days, and highly presentable.
You could printyour book at home or in the office; and a book this size can be “saddle-stitched” at home, like The Co- lumbus Book of Euchre (you don’t have to send it to a bindery). And it still
can be sold on amazon.-com. |
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little sense on the overleaf, where the cards are being played out. |
The Think System: A Light-Hearted Guide to Serious Double Deck Bid Euchre, by Bob Baiyor and Kevin Easley Baiyor & Easley, 2012, 80 pp., $11.95
You can tell that this book was written by a cou-ple of engineers – from such phrases as “the heuris- tic we’ve developed for counting how many tricks a hand can take” to “the BEAM (Baiyor-Easley Ad- vanced Mindmeld) Convention,” and from the divi- sion of the book into sections numbered and titled “§ 6.1.1.1 3 Low” and such. ![]() ![]() And who but a couple of engineers would write awhole book about a game that is played by a total of probably only 27 people, all of them in southwest Chimbley County, Indiana? ![]() Anyway. Whatever. It’s all you ever wanted toknow about the strategies of bidding and reading your partner in a game of euchre played with a 48- card deck (with two right bowers, two left bowers, two aces of hearts, and so on), in which trump is made (or not, with both “high no” and “low no” as options) by bidding, not by ordering or calling.
The guys could have used an editor. You’llfind “trial” used as a verb, and a reference on page 1 to a glossary but no mention of where | to find it (not in the table of contents, for sure). And there’s no section on rules. You have towade through to the bottom of a long sixth para- graph, on page 7, of a section titled “Indiana Double Deck Bid Euchre Overview,” to learn who wins a trick on which both right bowers are played, or on which two aces of the suit led are played (turns out it’s the first one played). But who needs an editor? These guys are ex-perts. Just ask them. They present a section of “Statistics” on page 65 (§9.2) claiming to have won two-thirds of the games they have played as partners, with an “average bid” of 7.5, only a 1.4 “average underbid,” a 30 per cent “chance of recovering from an early set” and an average of only 0.33 “non-desperation sets per game.” Not to mention the book’s pretentious title. ![]() “With 60 years of double deck bid euchre ex-perience between them,” they say in their book description on Amazon.com and on their back cover blurb (where you will learn from one Rob- |
in Thompson, another engineer, that it is “The best damn euchre book I’ve ever read!”), “the authors have a bit of an obsession with the game. The game’s extensive use of strategy, the synergy of partnering and the complexity of the game have made them double deck bid euchre zeal- ots. Shocked and dismayed by the lack of literature on double deck bid euchre, the authors set out to correct this grievous wrong in the world of books on card games.” ![]() You should buy this book. The photographs of theauthors with their enormous cigars are alone worth the price of the book (the one tiny snapshot on Amazon- .com does not do the cigars justice). You can get it on Amazon.com or here. ![]() You know what we think, though, if you’ve read TheColumbus Book of Euchre: The only reason to play bid euchre in the first place – whether with two decks, a full deck, or only half a deck – is not having four players to make up a regular game (or having five or more, and wanting to get them all in the same game). And if you have the time and energy to engage in part-nership “message” bidding, and to hold 12 cards in your hand and play 12 tricks per hand, why not just play bridge? |
by Nick Buzzy Limits of Liability / Disclaimer of Warranty
. . . The author and publisher makes [sic] no representations or warranties with respect to the accuracy [emphasis added], applica- bility, fitness, or completeness of the con- tents . . . .
|
and in his glossary he calls the talon (re- mainder of the deck or pack after the deal) the “kitty,” as Fred Benjamin does (and, worse, places it wrong in his graph- ic, to the dealer’s right – it should be on the dealer’s left, to indicate who has the next deal); and he omits one of the.primary definitions of “hand” (a unit of the game, not just the five cards held by one player). And he makes the common mistake ofcalling the trump-making process “bid- ding.” You do not bid to make trump in euchre. That is what is unique about eu- chre in games still played. You declare trump by ordering, picking up, or calling. The bid has been already made in rules of the game. All bids are three tricks.
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ers? Where did this guy grow up? Ohio? Michigan? Pennsylvania?
This publication is a good enough introduction to the game, but
there
is nothing new in it (besides “Euchre Tells,” which is nothing but pop
psychology). And this publication is overly simplistic – for
example, there is a picture of the top five trump described as a
“good hand.” And
some of the instruction is simply wrong – e.g., a subsection headed
“Always take the trick.” This ignores the principles of “second
hand low, third hand high” and getting the lead to your partner as soon
as possible if he made trump. The
most egregious error in this publication, however, might be in
“Scoring” (a subection of “How to Play Euchre” – there is no section or
subsection on “Rules”), which says that opponents euchring a
loner score 4 points. Almost no one plays this way
(Pennsylvania? Louisiana?). Some people play that one of the opponents can elect to defend alone
aganst a loner and score 4 for a euchre, but not many. Some (but
even fewer) play that an opponent can elect to “defend alone” on any
hand, for 4 points for a euchre. But, an automatic 4 for euchring a loner? I don't think so. Maybe this guy is from Arkansas. A
chapter titled “Statistics” gives you largely useless mathematics such
as “What are the odds [the author’s word – he meant “probability,”
which was the form of his answer] you are dealt the same hand twice in
a row?” and “What are the odds you have the following number of cards
in your hand matching the suit of the upcard?” (he meant “turned card,”
of course; there is no such word as “upcard”). I have not checked
his math because it is inconsequential; I’ll merely suggest that it is
probably better than his grammar. This
publication will be helpful to anyone who has never played euchre, and
to most beginners. But it is one “thin Kindle.” |
Player: Go Hard or Go Home (Euchre the Game Book 1), You
have to wonder, just from the covers:Two perfect poker hands, in full color – a straight flush in hearts for the Beginners, an aces-over-kings full house for the Average Player (with nary a jack nor a Benny). These
would be thin books if they werebooks, but they’re not: They’re “Kindles,” the first with 198 “locations,” equivalent to about 12 to 17 pages; the second with 214 “locations,” about 13 to 18 pages. And
who is this author, “COBER101”?God only knows (bet Amazon.com doesn’t). Ah,
well. Beginners has
“Variations,”“Scoring,” “Basic Tactics,” “Going Alone,” “Team Tactics,” and “Terminology.” Let’s go there first: It’s got some terms I’ve never heard of, e.g.: “Cross trump,” defined as “When a player plays a trump on an off suit”: Most people call this just “trump” (or “cut”). “Shout,” defined as “an opportunity to decide trumps and/or go alone – there are a maximum | of
2 shouts in every hand.” (Never heard of this – maybe it’s a term they use in Wis- consin. But if I’m reading the definition correctly, I’d say there are a maximum of 8 “shouts” in every hand of a 4-player partner- ship game. Maybe he means a max for each player.) And, “sleeping cards,” defined as “the cards that are not involved with a hand.” (Never heard of them – maybe another Wis- consinism, or a Minnesotism – or maybe the author got confused hearing about “sleeping cars” while playing railroad euchre. Most people call these the “talon,” or the “deck,” or the “pack.”) The grammar and syntax are just horrible.“Leading” is defined as a person; “trick” as “when all the players play a card.” Nor does the author seem aware that the plural of “trump” is “trump” (“trumps,” he says, as a noun, not just as a verb). The
rest of the book is pretty standard stuff,if ungrammatical. “Variations” of the game |
| include two-handed
euchre, three-handed euchre, four-handed euchre and six-handed euchre (well, yeah, that’s possible; but there are better things to do with six players – e.g., make the odd couple sit out and take on the winners).
A
section called “The Cards” is pretty standard if you consid-er the “Benny” standard (most people don’t, these days, certainly not in the United States – aha! Now we know! The author is a Brit! He writes “colours” for “colors”). In
sum, the content of the Beginners book is about what youwill find in a standard “Hoyle.” Get you a Hoyle instead – it’s only a little pricier, and you will get bridge, poker, and rummy with it (plus canasta, and dirty 8, and spades, and . . . ). There is some instruction in this book, but nothing you won’t hear from your companions as you learn the game or find in other books on euchre. And
now, Euchre for the Average Player.
How can it be “Eu-chre the Game Book 1” (subtitle) when it follows “Euchre the Book” (subtitle of Euchre for Beginners)? Maybe we need the mathematical analysis of Eric Zalas to answer this. Nothing
new here, unless this item of brilliance: “You can'tget euchred” if you have “five trumps.” Dumb
terminolgy: “Double” for “doubleton.” Dumber
strat-egy: Discard your singleton ace (it's no good if it's trumped). Misspelled: “Dependant” (you can’t chalk this up as another Britishism because the usage here is adjectival – even the Brits spell it “dependent” as an adjective). Misunderstood (not to mention passé): "Whilst" (for "while"). “I
hope you enjoyed the book,” the author concludes. Butit’s not a book. Never mind. We breathlessly await Euchre for the Advanced (Book 2? Book 3? Book . . . ). |
We’ve
seen this before: First there wasThomas Gallagher's Gorenesque point sys- tem for evaluating a euchre hand (Winning at Euchre, 1991); then Perry Romanowski’s, on a blog somewhere; then the “Mahaffey Scoring system,” and now Eric MBA’s Z- Score system – the best yet, he says. But
for all that, Mr. Zalas insists, over andover, that, while his book “is the first com- prehensive attempt to unlock the secrets of the quantitative fundamentals that define suc- cess and failure in the offensive aspects of euchre,” his book “is not focused on teaching the reader how to play euchre” (or as he tells us later, about a third of the way in, “Unlike other euchre books, the author will conscien- tiously make the effort to avoid telling you how to play or what strategies to use”). In
fact this book is a lot more about EricZalas and his intellectual and analytic gifts (“I have been blessed in life with a strong IQ. . . . My top two talents happen to be an- | alysis and creativity”), and his skill at play- ing poker, than it is about euchre. In the ear- ly pages, about 160 “locations” (a “Kindle” term; about 14 pages) are devoted to the au- thor’s adventures and studies playing poker, and about 15 “locations” (about 2 pages) to changing strategies in baseball. And mathe- matics.
As
for math, he says the understanding that1 + 1 = 2 is not a matter of definition, or of observation or convention, but a proposition that requires proof, and that the proof is well over 300 pages long and wasn't conclusive un- til the 20th century (he cites Bertrand Russell, who was known better as a philosopher than a mathematician). This
guy may be a very good euchre player,and he appears to know the math; but, as said, he has disavowed the role of instructor. And if he is going to continue his role as an author, he would do well to engage a copy editor. He seems to think that some nouns require apostro- |
| phe-s (’s) for plurals, not just an “s” – e.g., the plural “learning’s” appears throughout the “book” (Kindle), and we see also “god’s” for “gods”; he forgets the past participle for adjectival use (“many experience euchre players,” when he means “experienced”); he uses verbs for prepositions (“the player is seat #1 is dealt the following hand . . . ”); he omits prepositions (“the dealer turns down the 9 hearts”); he uses “lay” for “lie”; he confuses numbers (“results . . . is,” “data . . . represents,” in consecutive paragraphs, along with a “learning’s,” “data . . . illustrates”). There are some “Kindle”
problems, too: The“search” box does not work, and the footnotes are not linked (you have to go to “Sources and Notes” near the back of the book to read foot- notes – that’s OK with a real book, where flip- ping is easy, but it’s an annoyance in a “Kin- dle”). And
Mr. Zalas' “Z-Score System” is not allthat clear. He wants you to assign a value of | 2 to “all other trump” in your
hand. Does this mean all other trump collectively (be- sides bowers, which get 3 apiece), or 2 points for each additional trump card? Speaking of analysis. . . .
Except
for some passing references, wefinally get down to euchre (“Chapter 1”) at “location” 557, some 27 per cent of the way into the book. Then he proceeds to computer analyses of principles for making trump, or- dering up, going alone, discarding, leading to partner, leading to and through opponents, and what to play. At this point the book becomes less reminiscent of Thomas Gallagher's than of Fred Benjamin’s Euchre Strategies (2007). We are told of more than 350,000 hands play- ed by the author by computer simulation, “con- sisting of more than 12 million distinct bits of information,” with tables and commentary. There’s proof by repetition of simulation that it’s not always a good idea to make trump, and that a 9 of trump is a more powerful card than an outside ace. Surprise! |
We
are treated to “decision tree analyses techniques” and the“robust methodologies” the author used in his “professional stra- tegic marketing and quantitative project work at major corpora- tions like British Petroleum Company, AT&T, GE Healthcare, Honeywell, and Roche Diagnostics.” “Methodology,” “metho- dologies”: Those are “wonk” words. Real writers, real people, speak of “method” and “methods.” There
is a little euchre in the introduction to the book. The au-thor presents a hand of the four lowest spades (king, queen, 10 and 9) and the ace of diamonds, in the age's hand when the deal- er has turned down the 9 of hearts. A computer proves that it is a positive experience to call spades trump, and that it is much riskier to do so if the diamond is the king and not the ace (but still positive). An experienced euchre player does not need this advice from a computer, nor does even an intelligent player with little experience. We know that if both bowers and ace of trump are in an opponent’s hand, we are dead. But that is highly unlike- ly (we don’t need the exact math); and if the bowers and ace all are in someone else’s hand, there is one chance in three it is your partner’s hand. Here
are a couple of examples of data we are treated to in Pow-er Euchre: ![]() ![]() The
author goes on to describe “archetypes” of the “AgrressivePlayer,” the “Ultra-Aggressive Player,” the “Solid Player” (and the “Power Player,” of course). Which are you? If you can’t fig- ure it out by the charts, maybe you can figure out whether you are a “Good Player” by how often you win. A
caveat: This book is subtitled Volume
I. . . . Oops! Volume IIcame out (July 25, 2016) just before I published this! And, oops! Volume III is now out (December 31). And Volume IV is on the way. . . . Subtitles: Volume I: Defining Euchre Player Archetypes Based on Modeling and Expected Outcomes Theory Volume II: Rethinking the Ten Commandments of Euchre Based on Statistical Modeling and Expected Outcomes Theory Volume III: Psychology and Decision Making in Euchre Volume IV: The Seventy Per Cent Barrier: Estimating the Theoretical Maximum Win Rate at Euchre Using Monte Carlo Simulation |
“by a Professor”

T. B. Peterson & Brothers, Philadelphia, 1862, 134 pp. (out of print).
If I had known how many good books had beenwritten on euchre in the late 19th century, and if they had still been in print, I might never have written The Columbus Book of Euchre – there would have been no great need of it.
I have recently, with the help of a collector of an-tique books, been privileged to see three of these old euchre books; and they all contain excellent in- struction, even for today’s game. The only signifi-cant differences between the game today and the game as it was are that they played to only five points in the old days, with a pack of 32 cards (as “Hoyle” manuals specify even to this day).
Butthe principles of good play are not significantly different. |
(a perfect two-bower ace-king-queen of trump hand, worth 16 points) – but even then those options were rarely played. |
| sion of some of the
colloquial rules we see today – like that dumb Michigan rule requiring a player to have a trump before he makes it, that not-so-dumb Canadian rule requiring the dealer’s partner to go alone if he orders up, and that silly and unsophisti- cated option called “stick the dealer.”
There is noancient history of such. |
was an appointee and devotee of Andrew Jackson.
|
| innocence and
serpentine wisdom – and publish it not with impatient demonstrations, or vituperative expressions against ill luck.” That is,
don’t com-plain about your cards. |
Euchre did need to be written – but not for avoid- ance of Latin, or French, or Shakespeare or Pope. It needed to be written because it was the first book ever written on euchre, including numerous manuals of “Hoyle,”
that recognized that real people playeuchre to ten points with a deck of 24 cards. |
|
seduced by notions of French origins; but recent research has shown them to have been mistaken, and the “Professor” to have been right. |
thor was unidentified, unless it was the same as the publisher) – contained four pages on euchre, which was identified as “a German game.”
Five pages ofprinted instructions on euchre are found also in a book published by Isaac M. Moss in 1844, a year earlier, also in Philadelphia, A Whist Player’s Hand Book, by Thomas Mathews.
The game describedin those books was very much like the game we know today but for the usual archaisms, such as playing to five points, with 32 cards. |
Rules of the Game of Euchre: As Established by the Leading Euchre Players of the United States,
by Sinclair Jerome, pub. John Polhemus, New York, 1877, 16 pp., 15 cents,
republished 2012 by
Forgotten Books, London, $8.55
This is a poorly written, barely intelligible bookof "Just the rules, Ma'am," written and published when the rules called for a 32-card deck and a 5- point game, but it is perhaps only the third book ever published exclusively about euchre and is of historical interest for that fact alone.
Just one example of the sorry prose: Section 4, |
“Cutting for Partners, Etc.", begins with what to do if two players cut the same pip lower than the high- est (they cut again, and the higher cutter then part- ners with the player who cut highest to begin with – apparently you are supposed to know already that the two with the highest cards team up). |
Not only is the author of this book not identified,but also the copyright page is undated.
One of theintroductory pages bears a dedication, “To E. J. E., in Remembrance of ‘a Lone Hand,’ in London, 1886”; and that could be an indication of the date of publication. |
And there is new material in this book: For
onething, it introduces us to “railroad euchre,” which may be the first euchre game played to ten points (but it was played with a 33-card pack, including a joker as “best bower”), and to “French euchre” (a mis- nomer) and “Napoleon,” both played with a 24- card pack. |
The Game of Euchre,
by John W. Keller
Frederick A. Stokes, New York, 1887, 82 pp., out of print
J. Todd Martin – a reader and avid player inLondon, Ohio – found on E-Bay a copy of John W. Keller's The Game of Euchre, published by Frederick A. Stokes of New York in 1887. Toddbought it, and he was kind enough to share it with me.
Thus began our quest for ancient euchre books.
|
ler, 78; Bumppo, 102 (now I have a book!), and Andrews, 162. |
But I digress. Keller’s The Game
of Euchre isquite an interesting book, for its antiquity.
The mostinteresting thing about all these 19th century books is that euchre, it seems, has not changed all that much in the last century and a generation.
Keller, like his pred-ecessors, describes a game played to five points with 32 cards – but so do modern “Hoyle” encyclopedias. |
of America brought triomphe with them and trans- formed it into euchre.”
Today we know better – weknow that the Pennsylvania Dutch brought Jucker from Alsace and that some influential writers mis- spelled it “euchre,” possbily in part because of the influence of the French game écarté (a derivative of triomphe) on Jucker. (The
“Professor” creditedthe Pennsylvania Dutch.) |
| anonymous contemporary (the author of Euchre: How to Play It) did reduce the deck to 24 cards, the deck most people play with today.
But youplayed to 15 and made trump by bidding, not by ordering, picking up or naming. |
“Napoleon has long enjoyed particular socialstatus as Britain’s national five-card game,” Parlett adds. |
prior call.
For example, if the first or second play-er ordered or assisted or named trump, his partner could take the ball and run with it. That sure
elimi-nated those “Damn, p, I had a loner!” cavils.
(Viceversa was not allowed: The dealer’s
partner couldnot go alone on the dealer’s call, nor the first player on third’s.) |
A “jamboree” was a “perfect” hand:
Both bowersand ace, king and queen of trump.
It was worth 16points. |
cutting cards). Players then
moved up or down to other tables, depending on winning or losing.
In some variations there was some switching of partners when the new tables were set.
Ultimate winners were determined by games won, not by total points scored.
(Loners were not allowed in Keller’s version.)
|
This pocket book contains, first, 32 (Kellerian)pages on the two-handed French card game écarté and then, in a second section, 43 (Kellerian) pages on euchre. |
Be that as it may, the author continues, “Althoughsimilar in many respects to Écarté, the system of the game [of euchre] is far more elaborate” and “in its phraseology and its method of play is peculiarly A- merican.
Boldness, self-reliance and cuteness aresome of the requisites of a good euchre player.” |
Aside from the historical error, the book containssome solid instruction.
But a drawback is that morethan half the euchre section of the book is devoted to a description of, and instruction on, two-handed eu- chre, which no one plays today if there are three or more players available; and another six pages are de- voted to a form of three-handed euchre that hardly anyone plays any more even when four players are not available. |
lem is, the probabilities stated are, in the main, obso- lete.
Probabilities applying to a five-point game aredifferent from those applying to a ten-point game (today’s norm); probabilities applying to a game played with a 32-card deck are different from those applying with a 24-card deck (today’s norm), and probabilities applying to a two-handed game played to five with a 32-card deck are greatly different from those applying to a four-handed game played to ten with a 24-card deck. |
Despite the similar title to the British publication ofabout 1886, and somewhat similar contents, this is not quite the same book – although it appears to have copied the pattern of that earlier book. |
point to which little attention has been called is that the American players almost universally discard the sevens, and many of them the eights, from the pack . . . .” So, the
24-card deck was on its way.
|
There is also a “six-handed euchre” described,played by two teams of three partners each, to 25 points, in which trump is made by bidding – that is, each player bids how many tricks his team will make if allowed to call trump, and the high bider gets the privilege of naming trump.
Then there’s an “auctioneuchre,” for four players, with partnerships, in which trump is made by bidding. |
Options of “lapping,” “jambone” and “jamboree”are offered for application in almost all the games. These options have been described in reviews of oth- er old books – see, for example, my review of John W. Keller’s The Game of Euchre.
(The book underreview and the British book of nearly the same title be- fore it speak also of a “slam,” which is nothing more than what we would call a “skunk” today.) |
|
to other tables after eight hands regardless of whether anyone has reached a score of ten
points, and in which the winners are determined by points scored, not by games won).
|
|
|
because allowing the loner to lead would give her “an unfair advantage.”
That is Hoyle (insome versions), but it’s not the reason (and it’s not the way they play in Southern Indiana). Being led to is, arguably, as big an advantage as leading.
If you want to cripple the loner,put him in the middle so that he is led through. The way they play in Columbus, the lead falls with the position:
It’s simply easier to make aloner from some positions than from others. |
The Columbus Book of Euchre,
by Natty Bumppo
Borf Books, Brownsville, Ky., 1982, 1999, Second Edition 90 pp., $12.98
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