Guild Armoury

Welcome to this on-line guide to what you are allowed to kill with and what you are not. Whilst this list is not exhaustive it will cover most items. If in doubt, ask the Umpire.

Guild Departments

Reception: Back to the main page.
Disclaimer: (or how we're not really psychos) ...honest!
Guild Rules: What to do & what not to do (if anyone's looking).
Rules Options: Well, you could always try playing in a gingham dress.
Current Members: Meet some of them in the flesh at the Royal Unicorn, every wednesday. Buy 'em a pint and they might even talk to you!
Previous Games: Hello I'm a pointless bit of text, as I'm not saying a thing about the page in question. But you'd probably noticed that already.
The Royal Unicorn: I didn't even know that they had one. I mean, I thought the Queen just kept corgis.

Huddersfield Guild of Assassins

Weapons

In no particular order:

Gun

Water-pistol, cap-gun or anything gun-like which makes a clearly audible sound. Water pistols must score a definate hit with the main jet to score a kill. Water pistols are also banned from being fired inside, into or out of "no water" areas (for more info see "Guild Laws"). Those weapons which produce noise, eg, cap- pistols, must be within short range to score a hit (it must be clear that a miss is pretty unlikely. Projectile weapons must be run past the Umpire.

Contact Poison

Represented by Vaseline, talc, mustard, jam (jelly to Americans), etc. Will kill within 5 seconds of contact with skin. This does not mean that you can claim that someone has killed themselves just because they are eating a doughnut (although see "Consumed Poison"). Poison will soak through one garment per five minuites and that item will kill if worn after that period for the rest of the game.

Consumed Poison

Something like Tabasco sause or peppermint essence in sufficient quantity as to be obvious. This does not mean spicy pizzas are automatically poisoned, although if you can get someone from the pizza-parlour to put a note under one of the slices that would do.

Injected Poison

Kills in 5 seconds. Do not use a syringe with a needle. Use one of those big syringes science students use or a pen with syringe written on it(do not start using the pen on clothes).

Poison Gas

Perfume, after-shave (cologne), air-freshener, etc. Must be a strong smell. Kills in under 5 seconds of exposure. A baloon filled with a small amount of after-shave and then inflated makes a gas bomb.

Poison (General)

Any type of poison may be non lethal if desired. The Umpire may also allow antidotes. Wether the poison is lethal or not is chosen when first used.

Cosh

A sock with a rolled-up sock or soft, sponge ball inside. A head hit will knock the victim unconcious for five minuites. Repeated blows kill. Arm or leg hits render the limb useless for a couple of minuites.

Club

Soft foam-rubber, cardboard tubes and the like. See "Cosh" for effects.

Knives

Retractable plastc knives or cardboard, etc. If homemade it must be blatent that it is meant to be a bladed weapon or should say "Knife" on it.

Sword

As above, and also some plastic swords.

Garrotte

Liccorice-whips (liccorice-shoelaces, etc) are the most reccomended as not only are they totally safe, but they're edible as well.

Grenades

Tissue-paper bags filled with confetti, small flour bombs, water bombes (see "no water" area rules), or even snowballs.Do not use flour bombs and water together unless the target doesn't mind. Also do be prepared to clean up the mess.

Darts & Arrows

All weapons must be checked by the Umpire. Chewed paper fifed from a biro tube makes a good blowpipe.

Letter Bombs

A musical card, one with a twisted elastic band and piece of card (so it rattles), or one with bomb written on it will do. Contact poison may also be used (although if it leaks then it kills the postman but not the victim).

Bombs

A bomb requires a) a detonator- something which will beep or buzz or play a tune to let the victim know it's gone off; b) the explosive. The easiest way to work these is to assume they kill everyone in the room or doorway. If you want more detail you could use the formula: Blast radius (in m) =

         5 x [1 - Exp(Volume of explosive in cc / 300)]
But to be honest I can't be arsed.

Car Bomb

A cassette with an explosion recorded on it and left in the car sterio works wonders. Espesially if after a couple of minuites of music.

Note

All weapons not listed above should be checked with the Umpire, be prepared to have it tested on you (The Umpire Strikes Back).

No Attempt should be made to actually hurt someone (unless it's the Umpire testing a weapon on its owner).