- Maps
- Units
-
Buildings
- Civilizations
- Strategy
- FAQs
- Common
Abriviations
- Fact
Sheet
Game Fact Sheet(obtained
from Ensemble Studios)
Product Overview: Age of
Empires II is the sequel to the award-winning, best-selling real-time
strategy game Age of Empires. Age of Empires II spans a thousand years,
from the Dark Ages to the late medieval period, in which players control
the destiny of humankind from the fall of Rome through the Middle Ages.
The game keeps the epic scope of Age of Empires' game play while evolving
the combat, economic, trading and diplomacy features.
Starting with minimal
resources, players are challenged to build their nations into great
cultures. Gamers can choose from several ways to win, including conquering
enemy civilizations, accumulating wealth by extensive trading and
diplomacy, building and defending wonders of the world. Age of Empires II,
being developed by Ensemble Studios, features the expertise of Bruce
Shelley, co-designer of Age of Empires and the hit strategy game
Civilization.
Currently under development
at Ensemble Studios, Age of Empires II is under the guidance of gaming
legend Bruce Shelley, co-designer of Age of Empires and Civilization.
New Features: In addition
to making use of the features found in Age of Empires, Age of Empires II
enhances the players' experience in the following areas:
* Combat:
Players can use
garrisoning, military formations, and advantages in direction facing add
interesting tactical choices. Units are also smarter, with new artificial
intelligence (AI) options like Guard, Patrol and Follow as well as
multiple aggression levels. Also boats will be able to ram or board enemy
ships to capture them.
* Alternatives to combat:
Players can improve the
economy of their civilization through expanded trade and diplomacy
options. In addition to gathering resources, they can trade at their own
market or use trading routes with their allies. A market-based economy
gives new options for players to buy, sell, and speculate on resources.
* Diverse cultures:
Gamers command one of 13
mighty civilizations. These include Franks, Japanese, Byzantine and the
raiding Viking, Mongol and Celt civilizations. Each civilization has
unique attributes, buildings and technologies as well as a particular
combat unit based on its historical counterpart.
* Ease of use:
Production queues, improved
navigation points and customizable hot-key systems have been added. In
addition, more audio cues make empire management easier. Map shortcuts
like gathering points make it easier for players to coordinate and plan
their battles.
* A new era:
Players have more than a
thousand years of evolution to build their nation into a powerful,
flourishing empire. Buildings and units upgrade and improve as players
pass through the Middle Ages.
* Achieve victory in many
ways:
In contrast to the linear
game play found in other real-time games, Age of Empires II lets gamers
choose one of several ways to achieve world domination and ultimate
victory:
- Domination of enemy
civilizations
- Economic victory through
accumulation of wealth
- Building and defending
wonders of the world
* Choose a technology path:
Age of Empires II lets
gamers choose from numerous technological paths to help lead their
civilization to greatness. From an economic path of farming and
craftsmanship to a military route of siege and naval warfare, the game
comes with a technology tree that has more than 100 nodes, larger than one
player could possibly complete in just one game.
* Experience intense single
and multiplayer game play:
Enhanced historical
campaigns, a random map generator and a scenario and campaign editor offer
players extensive replay value.Advanced Technology Support:
* Internet play for up to
eight players via the Microsoft
Internet Gaming Zone, over a LAN or modem to modem.System
Requirements:
- Multimedia PC with
Pentium 133 or higher processor
- 32 MB of RAM
- 100 MB of hard disk space
- Microsoft Windows 95,
Windows NT 4.0 or Windows 98
- Super VGA, 256-color
monitor supporting 800x600 resolution
- Quad-speed CD-ROM drive
- Microsoft Mouse or
compatible pointing device
- 28.8Kbps modem or higher
(recommended for Internet play)
- Internet access required
for Internet play
- Audio board with speakers
or headphones
Publisher: Microsoft
Corp.
* Developer Information:
Age of Empires II is being developed by Ensemble
Studios (ES), which represents a merging of talent from within the
gaming world with a highly professional and seasoned management team. ES'
primary goal is to produce top-quality, award-winning games in cooperation
with Microsoft.
Format: CD-ROM for
Microsoft(r) Windows(r) 95, Windows 98 and Windows NT(r) operating
systems.
Availability:
* Age of Empires II on
CD-ROM is scheduled to be available in stores in 1999 for approximately
$54.95.
The information contained
in this preview sheet relates to prerelease software product that may be
substantially modified before its first commercial release. Accordingly,
the information may not accurately describe or reflect the software
product when first commercially released. This preview sheet is provided
for informational purposes only, and Microsoft makes no warranties,
express or implied, with respect to the fact sheet or the information
contained on it.
Microsoft, Age of Empires,
Windows and Windows NT are either registered trademarks or trademarks of
Microsoft Corp. in the United States and/or other countries. Other product
and company names herein may be trademarks of their respective owners.
Common Abbreviations - Categorized
Units
- Dark Age
villager
- vill, vil, villy
Units
- Feudal Age
man at
arms - m@a
spearman
- spear
skirmisher
- skirm
scout
cavalry - scout, scout cav
Units
- Castle Age
longswordsman
- lsword, longsword
pikeman -
pike
eagle
warrior - ew, ewarrior
elite
skirmisher - eskirm
crossbowman
- xbow, crossbow
cavalry
archer - cav archer, ca
light
cavalry - lt cav, lc, light cav
demolition
ship - demo, demo ship
scorpion
- scorp
trade
cart - cart
Units
- Imperial Age
two-handed
swordsman - 2 h sword, 2 handed sword
champion
- champ
halberdier
- halb
elite
eagle warrior - eew, eewarrior
heavy
cavalry archer - hca, heavy cav archer, heavy ca
arbalest
- arb
hand
cannonneer - hc
paladin -
pal
fast fire
ship - ffs
cannon
galleon - cgalleon
elite
cannon galleon - ecgalleon
trebuchet
- treb
heavy
scorpion - hscorp
bombard
cannon - bc, bbc, bombard
Unique
Units (elite
- add an "e" in front. e. g. elbow)
unique
unit - UU
jaguar
warrior - jw, jagw
longbowman
- lbow, longbow
cataphract
- cat, phract
woad
raider - woad
cho ko nu
- ckn
throwing
axeman - ta
war wagon
- ww
turtle
boat - tboat
plumed
archer - pa, parcher
war
elephant - we, war ele, ele
mameluke
- mam
conquistador
- conq
teutonic
knight - tk
janissary
- jan
longboat
- lboat
Unique
Technologies
unique
technology - UT
Buildings
- Dark Age
town
center - TC
barracks
- rax
Buildings
- Feudal Age
archery
range - range, archery
blacksmith
- smith
watch
tower - usually called: tower
Buildings
- Castle Age
university
- univ
siege
workshop - workshop
Strategy
Types
feudal
rush - flush
dark age
TC rush - douche (not available in Aok:TC)
castle
rush - crush
mush -
monk rush
smush -
saracen monk rush
gush -
galley rush
Miscellanious
Line of
Sight - LOS
economy -
econ
population
- pop
strategy
- strat
Age of
Kings: The Conquerors - AoK: TC, TC, x-pack
Ensemble
Studios - ES |
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