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The Conquerors ~ Units

     The Conquerors include several new units:

(Thanks to Planet AOE for this page.)

Eagle Warrior      

  • Description: Fast infantry with extensive line of sight, piercing armor, resistance to conversion, attack bonus vs. monks, and a slight attack bonus vs. siege weapons and mounted units.  The Aztecs and Mayans, whom have no cavalry, start the game with an eagle warrior instead of a scout cavalry.

  • Created at: Barracks

  • Strong vs.: Archers, monks, siege weapons

  • Weak vs.: Infantry, hand cannoneers
  • Upgrades:

    • Hit points

      • El Dorado (Mayan unique technology)

    • Attack

      • Forging (Blacksmith)
      • Iron Casting (Blacksmith)
      • Blast Furnace (Blacksmith)
      • Garland Wars (Aztec unique technology)

    • Armor

      • Scale Mail Armor (Blacksmith)
      • Chain Mail Armor (Blacksmith)
      • Plate Mail Armor (Blacksmith)

    • Sight

      • Tracking (Barracks)

    • Speed

      • Squires (Blacksmith)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Halberdier

  • Description: Stronger than the pikeman.  Attack bonus vs. mounted units and war elephants.

  • Created at: Barracks

  • Strong vs.: Mounted units, war elephants

  • Weak vs.: Infantry, archers, scorpions, mangonels, hand cannoneers
  • Upgrades:

    • Attack

      • Forging (Blacksmith)
      • Iron Casting (Blacksmith)
      • Blast Furnace (Blacksmith)

    • Armor

      • Scale Mail Armor (Blacksmith)
      • Chain Mail Armor (Blacksmith)
      • Plate Mail Armor (Blacksmith)

    • Sight

      • Tracking (Barracks)

    • Speed

      • Squires (Blacksmith)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Hussar

  • Description: Stronger light cavalry; attack bonus vs. monks; resistant to conversion

  • Created at: Stable

  • Strong vs.: Archers, cavalry archers, siege weapons, monks

  • Weak vs.: Pikemen, knights, camels
  • Upgrades:

    • Attack

      • Forging (Blacksmith)
      • Iron Casting (Blacksmith)
      • Blast Furnace (Blacksmith)

    • Armor

      • Scale Barding Armor (Blacksmith)
      • Chain Barding Armor (Blacksmith)
      • Plate Barding Armor (Blacksmith)

    • Hit Points

      • Bloodlines (Stable)

    • Speed

      • Husbandry (Blacksmith)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Petard

  • Description: Demolition infantry unit armed with explosives.  Devastating to buildings; ineffective against other units.

  • Created at: Castle

  • Strong vs.: Buildings, walls, siege weapons

  • Weak vs.: Archers, scorpions, cavalry archers, mangonels

  • Upgrades:

    • Attack

      • Siege Engineers (University)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

Conquistador - Spanish Unique Unit

  • Description: Cavalry hand cannoneer.  Powerful close attack; not accurate at full range.

  • Created at: Castle

  • Strong vs.: Swordsmen, monks, teutonic knights, war elephants

  • Weak vs.: Knights, camels, pikemen
  • Upgrades:

    • Hit points

      • Bloodlines (Stable)

       

    • Armor

      • Padded Archer Armor (Blacksmith)
      • Leather Archer Armor (Blacksmith)
      • Ring Archer Armor (Blacksmith)

       

    • Speed

      • Husbandry (Stable)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Jaguar Warrior - Aztec Unique Unit

  • Description: Infantry unit with attack bonus versus other infantry.

  • Created at: Castle

  • Strong vs.: Infantry

  • Weak vs.: Archers, mangonels, hand cannoneers, cavalry archers
  • Upgrades:

    • Attack

      • Forging (Blacksmith)
      • Iron Casting (Blacksmith)
      • Blast Furnace (Blacksmith)
      • Garland Wars (Aztec unique technology)

    • Armor

      • Scale Mail Armor (Blacksmith)
      • Chain Mail Armor (Blacksmith)
      • Plate Mail Armor (Blacksmith)

    • Sight

      • Tracking (Barracks)

    • Speed

      • Squires (Blacksmith)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Missionary - Spanish Unique Unit

  • Description: Moves faster than a monk, but has less line of sight and range.  Also, a missionary cannot pick up relics.  It converts enemy units and heals friendly units the same way as a monk.  Can only be made by a Spanish player with at least one castle built.

  • Created at: Monastery

  • Strong vs.: Teutonic knights, war elephants

  • Weak vs.: Archers, knights, light cavalry, woad raiders
  • Upgrades:

    • Convert Buildings

      • Redemption (Monastery)

    • Movement Speed

      • Fervor (Monastery)

    • Hit Points

      • Sanctity (Monastery)

    • Convert Other Monks

      • Atonement (Monastery)

    • Conversion Range

      • Block Printing (Castle)

    • Rejuvenation Time

      • Illumination (Monastery)
      • Theocracy (Monastery)

    • Unit Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

       

Plumed Archer - Mayan Unique Unit

  • Description: Stronger, faster, and better armored than other archers, but has less attack.

  • Created at: Castle

  • Strong vs.: Archers, monks, teutonic knights, war elephants

  • Weak vs.: Cavalry, skirmishers, eagle warriors, woad raiders
  • Upgrades:

    • Attack

      • Chemistry (University)

       

    • Armor

      • Padded Archer Armor (Blacksmith)
      • Leather Archer Armor (Blacksmith)
      • Ring Archer Armor (Blacksmith)

       

    • Attack Range

      • Fletching (Blacksmith)
      • Bodkin Arrow (Blacksmith)
      • Bracer (Blacksmith)

    • Targeting

      • Ballistics (University)
      • Thumb Ring (Archery Range)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Tarkan - Hun Unique Unit

  • Description: Cavalry that is very effective against buildings.

  • Created at: Castle

  • Strong vs.: Buildings, archers, mangonels, cavalry archers, siege weapons, monks

  • Weak vs.: Pikemen, knights, camels
  • Upgrades:

    • Attack

      • Forging (Blacksmith)
      • Iron Casting (Blacksmith)
      • Metallurgy (Blacksmith)

       

    • Armor

      • Scale Barding Armor (Blacksmith)
      • Chain Barding Armor (Blacksmith)
      • Plate Barding Armor (Blacksmith)

       

    • Hit Points

      • Bloodlines (Stable)

    • Speed

      • Husbandry (Stable)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)

 

Turtle Ship - Korean Unique Unit

  • Description: Slow, heavily armored battleship; effective for destroying other ships at close range.  The Turtle Ship may be built at a dock once a Korean castle has been built.

  • Created at: Dock

  • Strong vs.: Fire ships, demolition ships

  • Weak vs.: Bombard cannons, monks
  • Upgrades:

    • Armor

      • Careening (Dock)

     

    • Speed

      • Dry Dock (Dock)

     

    • Lower Cost

      • Shipwright (Dock)

    • Conversion Resistance

      • Faith (Monastery)
 

War Wagon - Korean Unique Unit

  • Description: Heavily armored archery unit that fires missiles.

  • Created at: Castle
  • Strong vs.: Infantry, archers

  • Weak vs.: Cavalry, skirmishers, pikemen, camels
  • Upgrades:

    • Armor

      • Padded Archer Armor (Blacksmith)
      • Leather Archer Armor (Blacksmith)
      • Ring Archer Armor (Blacksmith)

     

    • Attack

      • Chemistry (University)

     

    • Range

      • Fletching (Blacksmith)
      • Bodkin Arrow (Blacksmith)
      • Bracer (Blacksmith)

    • Targeting

      • Ballistics (University)
      • Thumb Ring (Blacksmith)

    • Speed

      • Husbandry (Stable)

    • Creation Speed

      • Conscription (Castle)

    • Conversion Resistance

      • Faith (Monastery)
      • Heresy (Monastery)
 



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