Final Fantasy VII
Zell

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Statistics
Zell Dincht
Age: 17
Height: 5' 5"
Birthdate: March 17
A Garden Cadet with unsurpassed martial arts skills.
Aspiring to become like his grandfather who was once a soldier, Zell entered Garden at the age of 13. Not being one to act on impulse rather than reasoning. At heart however, he is an honest dedicated young man.





Weapons (Gloves)


Name Attk Hit% Cost Items Needed For Upgrade

Metal Knuckle 12 98 100g 1 Fish Fin, 4 M-Stone Pieces

Maverick 15 99 200g 1 Dragon Fin, 1 Spider Web

Gauntlet 20 101 400g 1 Dragon Skin, 1 Fury Fragment

Ehrgeiz 25 103 800g 1 Adamantine, 4 Dragon Skins, 1 Fury Fragment






Limit Breaks (Duel)



Duel allows Zell to use his fists to attack an enemy continuously. A timer is given, as well as a menu that shows a few of Zell's available moves. You must enter the moves in as quickly as possible in the time given for him to execute. This is pretty similar to the fighting game style of executing special moves, so if you're not used to this sort of thing, you can let the game attack for you by turning on Auto in the status menu.

Some attacks are finishing moves. They are indicated by flashing words. When you use them, the limit finishes regardless of whether or not the timer is at zero.

Zell can learn new moves by reading Combat King magazines. They are usually found lying around the world.

Limit Break Buttons Learn From

Punch Rush Circle, X (already learned)

Booya Right, Left (already learned)

Heel Drop Up, Down (already learned)

Mach Kick Left, Left, Circle (already learned)

Dolphin Blow L1, R1, L1, R1 Combat King 001

Meteor Strike Down, Circle, Up, Circle Combat King 002

Burning Rave Down 4x, Circle (already learned)

Meteor Barret Up, X, Down, Triangle, Circle Combat King 003

Different Beat Triangle, Square, X, Circle, Up Combat King 004

My Final Heaven Up, Right, Down, Left, Triangle Combat King 005



Meteor Strike - Additional Notes
The Meteor Strike move does gravity-based damage. In other words, the damage done is a percentage of the enemy's current HP (not maximum, the way Diablos works). Because of the gravity-based damage, Meteor Strike will miss against most bosses. To save time, try not to use it in boss battles.